Interactive sound installations for FRida &freD museum


For FRida & freD we planned and designed an interactive sound experience for kids at the age of 3 to 8. Exciting things to discover were a custom song:

https://music.apple.com/de/artist/t%C3%BCftelm%C3%A4use/1186861085

The other parts of the audio installation included a 8-channel sound installation spanning a large area of the exhibition with stories about mice told only with sound effects. Duration: One hour.

The song “Tüftelmäuse” was also available at a machine with variable playback speed of the song.

FRida & freD webiste post: https://kimus.at/portfolio/die-tueftelmaeuse/
FRida & freD on Ecsite network: https://www.ecsite.eu/members/directory/frida-fred-graz-childrens-museum

The Last of Us – revisited

The walk through the Paramount Pictures lot to the plaza made me feel warm and welcomed. A huge Christmas tree was set up as a sign for good vibes, warmness, the anticipation to meeting people and having interesting conversations besides good food. Full disclosure: I did not watch The Last of Us yet, nor have I played the video game. The cozy feeling would soon make way for some creepily timed shockers and tense moments in the amazing Paramount theatre, filled with a 400+ people.

The Last of Us started as a video game that was released in 2013. In 2023 S1 aired at HBO/MAX. In a hostile, post-pandemic world, Joel and Ellie, brought together by desperate circumstances, must rely on each other to survive a brutal journey across what remains of the United States. (Source: IMDb)

A key sound element of this show is the sound of the Clickers, which you can have a peak behind the making of the sounds in this video:

 

Craig Mazin, co-creator would talk about how the sound team used actual voice recordings, that were recorded by voice actors and then blended with creative sounds, like the sound of dolphins. He also got help from his wife picking the closing title song for episode 1, Depeche Mode’s Never Let Me Down Again. He literally asked her to come up with an idea for a song that fits several criterias, like having a longer intro etc.

 

John Paino, production designer said that he was amazed by his team, how they took on challenges. They needed to built a large structure of the city and the answer that his team gave him was something in the veins of: Of course, and we also add a gas station to that, like on top of all the other work they had to do.

 

Timothy A. Good, editor of the show talked about how he and his co-editor formed a great team. The Last Of Us started as a video game. He did not play this video game to keep his ideas fresh. However, his co-editor played the game and could so guide him on his way of cutting the episodes. This way they could maintain the best of both worlds, having the knowledge of what fans expect and having a fresh approach.

Want to know more about we do to make stories sound great? Get in touch with us at hello@greatstorysound.com

“Chef Dynasty: House of Fang” (2022) DE

Chef and restaurateur Kathy Fang is ready to expand the business of Fang, the restaurant she co-owns in San Francisco with her father, Peter, while continuing to honor their roots with Chinese fusion dishes.

For this Reality-TV Show we did Sound Editing and Sound Effects.

It is currently being streamed on Amazon Prime Video.

Series produced by: Jordan Doran, Matthew Pickel and James J. Gutierrez

Sound Editing and Sound Effects by Horst Schnattler, Eli Frauscher and Florian Kettenbach

Mixing: Mayer Sound, Erich Rettermayer and Jeremy Barr

Das System Freeport

Director: Martin Grönemeyer
Length: 53 minute documentary
Production: BSX/sagamedia Berlin
ARTE TV

Roles:
Audio post

From Singapore to Luxembourg via Switzerland, a very discreet service is now booming: the storage of precious goods (works of art, luxury cars, vintage wines) in secure warehouses called free ports, originally considered as temporary transit zones. This system, which is extremely advantageous for owners who remain anonymous if they wish and are exempt from customs duties and VAT, encourages tax evasion and parallel trade. For these goods can be resold within the warehouses themselves in transactions that are not always transparent. Museum officials deplore, for example, that these secret storages allow certain key works to be stolen from public view for a long time.

https://www.imdb.com/title/tt15826150/plotsummary?ref_=tt_ov_pl