What We Do
Interactive & Games
We design and implement spatial audio for games, VR, and interactive experiences — award-winning work that has been shown at Oculus TV, Vienna festival stages, and galleries internationally.
Game Audio Design
Adaptive, reactive sound design built for real-time engines. We create assets and systems that respond dynamically to player action and game state.
3D Spatial Audio
Binaural and object-based spatial audio for immersive experiences. We design and implement sound fields that place listeners inside the world.
VR & XR Audio
Purpose-built audio for virtual and extended reality — from 360° film to fully interactive VR. We have shipped immersive VR experiences shown at major festivals.
Interactive Installations
Generative and reactive soundscapes for museum exhibits, public installations, and interactive art — designed to engage and guide audiences through space.
Audio Implementation
Wwise, FMOD, and engine-native implementation. We work directly with your technical team to bring audio design to life in-engine.
Immersive Mixing
Final mix for VR, dome, and multi-channel immersive formats — delivered to platform specifications.
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